

Athletics is also used in dialogue to determine your ability to intimidate or physically overpower someone. Higher skill values lead to more accurate attacks, increasing the chance of critical strikes.ĭetermine's a character's ability to traverse difficult terrain, as well as their ability to execute complicated moves in combat. Higher skill values lead to more accurate attacks, increasing the chance of critical strikes.ĭetermines effectiveness of unarmed attacks. Higher skill ranks lead to more accurate attacks, increasing the chance of critical strikes.ĭetermines effectiveness of attacks using large weapons wielded in both hands - greatswords, war hammers and axes. Higher skill ranks lead to more accurate attacks, increasing the chance of critical strikes.ĭetermines effectiveness of attacks with thrown weapons. The accuracy of magical attacks is determined by both the Magic Staff skill and the magic skill used by the equipped staff.ĭetermines effectiveness of attacks using weapons wielded in one hand - swords, axes, daggers and maces. Higher skill values lead to more accurate attacks, increasing the chance of critical strikes.

Higher skill values lead to more accurate attacks, increasing the chance of critical strikes.ĭetermines effectiveness of attacks using magical staff. Higher skill values lead to more accurate attacks, increasing the chance of critical strikes.ĭetermines effectiveness of attacks when wielding weapons in both hands. Note: The results of the attribute multiplication are rounded down.ĭetermines effectiveness of ranged bow attacks. The base values of skills are determined by the six core attributes. All weapon and support skills are available to all characters while the different magic skills are only available if a character has learned them first.Įvery skill has a primary and secondary attribute associated with it. There are three types of skills: weapon, support and magic. Wits is used to increase spell strength as well as increase the Magic defense. The Wits attribute describes a character's mental acuity - their ability to observe their environment and pick up on clues. Vitality determines a character's physical health and their strength of personality. It also increases the durations of Afflictions applied by the character. Resolve is the primary attribute used to derive the Endurance, Will, and Magic defenses. Resolve determines a character's ability to endure physical and mental challenges. Quickness determines how often a character can use their abilities and spells in combat, reducing cooldown durations. Increased Might leads to more powerful attacks and stronger abilities, as well as increasing the Endurance defense. Might determines the physical strength of a character. a critical to a hit, or a hit to a graze). Finesse is used to determine accuracy of attacks and spells, as well as increasing worn armor's chances to reduce a hit type (e.g. The Finesse attribute describes a character's physical and mental precision. Note: For attribute levels under 10 the below bonus effects turn into maluses. To see which attributes affect which skills check the skills section. These affect the level of skills and other secondary modifiers (such as health, defense, resistances etc.). There are six core attributes to characters in the game. This article is considered accurate for the current version (1.0) of the game.
